technology

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This post celebrates (in) – Somnium: new work by Katja Prins, a jewellery artist in Amsterdam. Katja was introduced to Anarkik3DDesign, a 3D modelling programme, by her fellow jewellery maker, Birgit Laken and was immediately fascinated by this intuitive way of designing! The image shows 4 brooches, with 3D printed forms combined with silver and other elements. “(in) – Somnium” is exhibited at Galerie Rob Koudijs in Amsterdam until 17th December 2022. In her practice, Katja Prins reflects on her fascination for the relationship between technology and the human body. She is interested in the ambivalence, contradictions, the thin line between good and bad, improvementRead More →

18/02/2015 Update. ‘Touchable Universe’ Project: investigating how best to apply/combine/embed haptics with and into other learning technologies, tools and software to create more effective learning apps, particularly for ‘hard to teach’ subjects and groups, apps which are fun to learn and use, are ‘plug and play’, reliable and with built in support and methods to encourage self motivated learning and progression.

To demonstrate the powerful capability of such a platform the first wireframe app to be created using Anarkik3D’s prototype A-Frame platform is a virtual ‘Glockenspiele’ which you can physically strike and feel the impact, hear the different notes from the different bars and see the wavelengths of each notes. This Glockenspiele can be played in 3 environments: a a ‘natural’ one, under the ocean and up in Space, with these different places affecting the properties of sound. The bars can also be lengthened and shortened to hear how this affects the notes.