Flow: the concept
The concept of flow originates from psychologist Mihaly Csikszentmihalyi’s research and is essential for creativity, for focus and innovation.
The concept of flow originates from psychologist Mihaly Csikszentmihalyi’s research and is essential for creativity, for focus and innovation.
Slow design is an approach that embodies the mind-set that recognises and prefers simplicity and applicability. This makes space to embrace non-complexity over excess. It allows for ‘flow’ and for serendipity to happen, both important for creativity and innovation.
The people for whom I am writing this post believe in their expertise, integrity and autonomy as designer makers and applied artists, people who are open to learning new skills and open to the benefits of 3D digital technology: for enhancing their practice, helping make it more sustainable in the longer term – because they are concerned about the impact that climate breakdown is having globally. Hence this post on A 3D Digital Technology Journey: supporting a designer/maker’s more environmentally responsible practice. I am Ann Marie Shillito, a designer maker and jeweller, also co-founder and CEO of Anarkik3D Ltd. I have always been eco conscious.Read More →
Award winning contemporary digital art jeweller, Allison Macleod, creates uniquely different and exciting jewellery by combining Anarkik3D’s way of 3D modelling (specifically developed to be more intuitive, organic and free-form) with her Rhino CAD programme.
Wow! 12 years of Anarkik3DDesign and 3D haptic modelling In a series of over 20 banners we have summed up 12 years of Anarkik3DDesign, starting in 2010 and going through to 2022. Warm thanks go to our generous fellow AnarkikCreators for their permission to use images of their work to both demonstrate the amazing range of forms and objects that are possible with our Anarkik3DDesign haptic 3D modelling programme and promote what they do. Enjoy the scroll down. At the end are notes about why applied artists and designer makers are opting to use Anarkik3DDesign and why haptics is so appropriate for 3D modelling! 12Read More →
This post celebrates (in) – Somnium: new work by Katja Prins, a jewellery artist in Amsterdam. Katja was introduced to Anarkik3DDesign, a 3D modelling programme, by her fellow jewellery maker, Birgit Laken and was immediately fascinated by this intuitive way of designing! The image shows 4 brooches, with 3D printed forms combined with silver and other elements. “(in) – Somnium” is exhibited at Galerie Rob Koudijs in Amsterdam until 17th December 2022. In her practice, Katja Prins reflects on her fascination for the relationship between technology and the human body. She is interested in the ambivalence, contradictions, the thin line between good and bad, improvementRead More →
This is a post on Ann Marie Shillito’s personal interest about tacit knowledge and VR for Applied Artists: how we apply our ‘personal’ knowledge to working digitally and in virtual reality (VR). Ann Marie is a jeweller and joined Applied Arts Scotland’s DISTANCE2 Project to investigate ways in which makers could and would want to use immersive technology in their practice and to engage others with their craft practice. The theme that her small supportive group (ALM) focused on is how our tacit knowledge, as makers, enables us within our different disciplines to effectively make use of VR.
This is a blog about the explorations of 8 applied artists in Scotland into the potential of using Virtual Reality in their practice. The DISTANCE Project was initiated by Applied Arts Scotland
and the objective craft engagement, about collaborating and sharing experiences and objects in new and exciting ways.
To 3D print you need a printable digital model. The issue regarding the wherewithall to access 3D print technology is standard 3D design programmes as these are developed primarily for industrial designers requiring complex functionality to design for mass manufacturing processes. Applied artists, like myself, can’t afford the steep learning curves required to master highly complex prescriptive programmes. Not having the wherewithal to create sound 3D digital models to 3D print means that we can’t easily access this amazing technology. Looking for a way into 3D print technologies Colleagues and I researched, designed and created a remarkable 3D modelling tool for applied artists to workRead More →
Anarkik3D and Calm Technology As a new CEO of Anarkik3D in 2007, I perceived our approach to the development of 3D software as something like this: “Visualise an elegant swan gliding along calmly and effortlessly (a metaphore for our user interface) and under water superbly evolved webbed feet (the programme we build) paddle away relentlessly against the current (general computer applications) to get where it wants to be (a new enjoyable user experience)”. This core principle is the heart of Anarkik3D’s remarkable 3D modelling programme built specifically for designer makers for their way of thinking and doing. Anarkik3DDesign, with virtual 3D touch (haptics) The 3DRead More →
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