The image shows a few 3D forms created in GravitySketchVR, using the stroke drawing tool and a hand controller to make flowing forms using gestural movements.

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This is a post on Ann Marie Shillito’s personal interest about tacit knowledge and VR for Applied Artists: how we apply our ‘personal’ knowledge to working digitally and in virtual reality (VR). Ann Marie is a jeweller and joined Applied Arts Scotland’s DISTANCE2 Project to investigate ways in which makers could and would want to use immersive technology in their practice and to engage others with their craft practice. The theme that her small supportive group (ALM) focused on is how our tacit knowledge, as makers, enables us within our different disciplines to effectively make use of VR.Read More →

An image that shows the 3 dimensional linear form created using sweeping gestures of the hand controllers in GravitySketchVR.

This is a blog about the explorations of 8 applied artists in Scotland into the potential of using Virtual Reality in their practice. The DISTANCE Project was initiated by Applied Arts Scotland
and the objective craft engagement, about collaborating and sharing experiences and objects in new and exciting ways. Read More →

Anarkik3D’s fortnightly Wednesday Zoom meet-up for designer makers and applied artists has changed focus. One year on, these will now be by invitation as we move to supporting the people who have either purchased Anarkik3DDesign or are loaning the package on a monthly basis.
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Ursula Guttmann: Free form designing created in an ANARKIK3D DESIGN MASTERCLASS/ workshop using this haptic 3D modelling programme.

International Jewellery Symposium A 3 day International Jewellery Symposium at the Fashion Institute of Technology in May in New York, in partnership with Politecnico di Milano, will discuss issues surrounding jewelry design and manufacturing, digital v handmade and the shift in recent years with the wider use of computer aided design and 3D printing. ‘….every tool, hand-held or digital—leaves its mark. This symposium will provide an arena for debate on how digital technology and making by hand duel for influence in the aesthetics, the use, and the cultural contexts of jewelry as both a manufactured product and as an applied art form.’ Paper and presentation One of the strands to beRead More →