real 3D touch and feel in virtual reality The Challenge Haptic VR? Imagine 3D modelling digitally in a VR space, not only seeing your model with VR’s 3D vision but also being able to touch and feel the substance of your model, it’s hardness/softness, its 3D form and surface quality. We’re delighted to be kicking off 2022 by being one of six new Challenge Projects, supported and funded by Creative Informatics. We are all creative and cultural organisations based across Edinburgh and South East Scotland! Individuals and SMEs that have the skills to provide data-driven solutions to our challenge are invited to respond to this
To 3D print you need a printable digital model. The issue regarding the wherewithall to access 3D print technology is standard 3D design programmes as these are developed primarily for industrial designers requiring complex functionality to design for mass manufacturing processes. Applied artists, like myself, can’t afford the steep learning curves required to master highly complex prescriptive programmes. Not having the wherewithal to create sound 3D digital models to 3D print means that we can’t easily access this amazing technology. Looking for a way into 3D print technologies Colleagues and I researched, designed and created a remarkable 3D modelling tool for applied artists to work
Anarkik3D and Calm Technology As a new CEO of Anarkik3D in 2007, I perceived our approach to the development of 3D software as something like this: “Visualise an elegant swan gliding along calmly and effortlessly (a metaphore for our user interface) and under water superbly evolved webbed feet (the programme we build) paddle away relentlessly against the current (general computer applications) to get where it wants to be (a new enjoyable user experience)”. This core principle is the heart of Anarkik3D’s remarkable 3D modelling programme built specifically for designer makers for their way of thinking and doing. Anarkik3DDesign, with virtual 3D touch (haptics) The 3D
Donna Brennan Contemporary is pleased to announce an exciting International Masterclass in London “Intuitive Haptic 3D Digital Modelling” ANARKIK3D DESIGN MASTERCLASS IN LONDON 13 Oct – 14 Oct 2018 with Ann Marie Shillito This intensive Anarkik3D Design Masterclass is geared to the requirements of jewellers, designer makers, applied artists and creative people who want to expand their business by taking advantage of 3D digital designing and 3D printing opportunities but find standard Computer Aided Design (CAD) programmes very intimidating. Led by designer/maker/jeweller Ann Marie Shillito: author of the book ‘Digital Crafts – Industrial Technologies for Applied Artists & Designer Makers’. Ann Marie is CEO of Anarkik3D, which develops 3D modelling
Feel that you are missing out on the potential that 3D digital designing and 3D printing can offer you? Are standard Computer Aided Design packages too prescriptive for your style of working? Want to try a serious fun way to expand your craft practice? For the Crafts Council’s Make:Shift:Do national event on 27th and 28th October, Anarkik3D have 2 workshops in Edinburgh using haptic 3D modelling. It just has to be tried to grasp its potential for helping you expanding your craft practice with 3D printing. technologies
SlideShare presentation for #shemakes, a GirlGeekAcademy event in Melbourne, Austratia, 10th Sept 2016. Here is more information on each slide: Slide 1. My story: a career move from designer jeweller to running a software development company. The move seems a big leap but is really a very straight path helped along the way through collaborating with super techies and computer scientists and demonstrates the value that STEAM collaborations bring to innovation. Slide 2. My jewellery business specialised in using refractory metals such as titanium and niobium. Refractory metals are not easy to cut by hand but laser cuts them like butter and the technology made
V&A Dundee and the Travelling Gallery Bus: Exhibition ‘Design in Motion’ This wonderful V&A Dundee ‘Design in Motion’ exhibition was launched on 13th Feb 2015 and the bus toured to over 70 places in Scotland. This was a great opportunity to try haptics (virtual touch) as haptics is amazing and makes working in 3D so much easier! Many visitors had a chance to try our haptic (virtual touch) Anarkik 3D Design 3D modelling software as it was included in the exhibition.
V&ADundee’s exhibition ‘Design in Motion’ toured Scotland into June 2015. Anarkik 3D Design 3D modelling software was on board and presented a great opportunity to try haptics (virtual touch) – its amazing and makes working in 3D so much easier!
12th-13th March 2015. Madrid 3DPrintShow: Anarkik3D’s CEO has been invited to give a presentation at this event.
19th April. Edinburgh Mini Maker Faire.
20th April. V&ADundee evening event in Inverness for teachers and lecturers: Anarkik3D’s CEO will give a presentation.
21st – 23rd May. 3DPrintShow London: Anarkik3D will again, 4th year running, have a stand at this fabulous event. Get your tickets now!
10th June. Xpo North: Anarkik3D’s CEO will be on a discussion panel that covers issues within the Creative Industries.
21st June: Exhibition ‘Design in Motion’ organised by V&ADundee and in the Travelling Gallery arrives at the V&A in London.
Mid June. ‘HandMadebyMachine’ exhibition and symposium in Glasgow. Anarkik3D’s CEO will give a presentation
18/02/2015 Update. ‘Touchable Universe’ Project: investigating how best to apply/combine/embed haptics with and into other learning technologies, tools and software to create more effective learning apps, particularly for ‘hard to teach’ subjects and groups, apps which are fun to learn and use, are ‘plug and play’, reliable and with built in support and methods to encourage self motivated learning and progression.
To demonstrate the powerful capability of such a platform the first wireframe app to be created using Anarkik3D’s prototype A-Frame platform is a virtual ‘Glockenspiele’ which you can physically strike and feel the impact, hear the different notes from the different bars and see the wavelengths of each notes. This Glockenspiele can be played in 3 environments: a a ‘natural’ one, under the ocean and up in Space, with these different places affecting the properties of sound. The bars can also be lengthened and shortened to hear how this affects the notes.